Tennari

Standard Racial Traits

Ability Score Racial Traits: Tennari are durable and wise, but often have trouble relating to others. They gain +2 Constitution, +2 Wisdom, -2 Charisma
Type: Tennari are humanoids with the plant subtype.
Size: Tennari are Medium creatures and thus receive no bonuses or penalties due to their size.
Speed: Tennari have a base speed of 20 feet.
Languages: Tennari begin play speaking Sylvan. Tennari with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic).

Traits
Low-Light Vision: Tennari see twice as well in dim lighting.
Plant Metabolism: Tennari need to breath and eat, but do not require sleep. If a Tennari wants to regain spells or other abilities that require rest, they may meditate for 8 hours instead of sleeping. They are immune to magical sleep effects and poison.
Natural Magic: Tennari can cast goodberry once per day as a spell-like ability. The caster level is equal to their level.
Regeneration: A dead tennari’s remains can be planted in fertile soil, gaining regeneration at a rate of 1 hp per day. When they awaken, they gain 1 permanent negative level. This is not possible if the remains are vaporized, disintegrated, or burnt.

Lore

Physical Description:

Height: 4’7" – 6’6"
Weight: 95 – 220 lbs
Age: 12 (adulthood), 20 (middle age), 30 (old), 40 (venerable), 41-60 (maximum)

Society:

Relations:

Alignment and Religion:

Adventurers:

Tennari

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